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geistnet) wrote in
wakingthedead2014-05-20 03:01 pm
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Entry tags:
testdrive | welcome to the new age.
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testdrive meme.
1. First Day At Falner
You have just arrived at Falner Estate, a sprawling, beautiful, 400-hectare co-located space between Britain, Germany, and the Philippines, and the main base of Netsach. The flora and fauna in the area gives both a sense of familiarity as it looks at first glance like things you’ll find on Earth, and a weird sense of otherworldliness. Given the size of the place, the Estate is less of a compound and more like a town unto itself. The older buildings within the estate are gothic in their construction, and clear throwbacks to 19th Century Europe. The newer facilities, however, sport cutting edge contemporary designs that were clearly inspired by Fourth World architecture and technology.
If you want a better idea on what can be found on the estate, you can refer to this link.
2. A Day On The Job
You are pushing papers at Methuselah, doing research at the Arcanum, or going out on patrol -- whatever it is that you're doing, it's just another day for you as a Hunter of the Vigil.
3. Let's Head Down to Haven
Find yourself itching for a night out on the town? Why not head over to Haven, the classy nightclub that looks like a large, monolithic black building with no visible windows from the outside and the name of the club emblazoned in bold, white letters on one side.
Haven is located in Makati City, and is open to the public (especially the local supernatural community), but you might want to prepare yourself to wait in line for a very, very long time – unless you’re a Hunter, of course.
Falner’s Maenad Division holds office on top of Haven, as does Ordo Daywalker. Some of Haven’s staff also live above the night club.
4. The Awakening
Want to tag out your character's origin story? Set the stage and let's see where things go.
5. Choose Your Own Adventure
If none of the suggested premises hit the mark, feel free to set things up and let's do a tag round.
Instructions for the Testdrive:
1. Specify your chosen scenario number on the subject line.
2. Should you wish to tag with a specific character already established within Waking the Dead, indicate who. The current list of available NPCs can be found over here.
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He stops seeking the other creature inside of her out. It isn't ready to talk yet, it seems.
All in due time. Hopefully, for its sake, he won't have to force the issue.
"If you're asking whether there's any case specifically like yours... that's a little trickier. I'll need more information before we can talk about that in detail, but I can tell you what we do know."
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She takes a moment before asking the next question. "So how does a Bladian usually come to be? I take it not everyone gets shot in the chest and left to die."
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"No, not everyone. A lot of Bladians do end up with their Singers because of a life-or-death situation, but there are also a lot of cases of Bladians simply making deals with Singers in order to get an extra edge of out life."
His tone turns wry at that point. When he continues, though, he sounds serious.
"Making a Pact, though, isn't a joke. To become a Bladian means that you have something else in your head that may be inclined to view you as little else but a tool that allows it to eat and survive. The weight of its presence alone shortens your lifespan considerably."
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A bit insensitive, of course, but she was in no position to empathize. "And I made no pact. Sure, I didn't want to die, but I didn't agree to this."
The rest of what he's saying doesn't help either. "How shortened, exactly?"
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"On average, Bladians die in their thirties or forties - fifties, if they're very lucky. It all depends on when they awakened, and how they handle the time that they have left." He takes another drag from his cigarette before going on. "You have about thirty more years on you."
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"So they usually become Bladians at a way younger age than me? That's rough." It's the best way she can put it without being even less sensible. "Can a Pact be undone? I clearly didn't agree to anything here, right?"
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Special case. He's always been amused by that denomination, if only because it usually WASN'T very funny. In fact, sometimes, it was so bad that the only thing one could really do was laugh about it.
"Bloodsingers make a Pact with individuals who wanted, at least on some level, wanted to take their deal. From the looks of it, you ended up inheriting your Bloodsinger. That isn't supposed to happen."
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"Wait a minute, we weren't so many in my family, and I'm pretty sure I would've noticed if someone had a crazy evil killing spirit inside." A beat. "I think. And besides, how something that's not supposed to happen goes and happen anyway?"
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He puts out his cigarette, and goes for another. Before he speaks again, though, he catches sight of one of the house servants hovering close by. He nods once to the servant, then turns back to Sophie.
"What do you want to eat, and what kind of booze do you like? We can have them bring stuff out to us here."
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"Uh, I don't know. You order whatever, I'll just go with it."
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Smiling her again, albeit briefly, before glancing back towards the servant. He fires off a few instructions telepathically before focusing, once more, on his companion.
"Elaine is a nice little girl, but she's nice in the sense that she lets this universe move as it will together with all of the creatures in it." He pauses there, looking thoughtful. "What do you know about your family, Sophie?"
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"Well if something screwed with the status quo she might want to keep a better hold on things." It's a ridiculously thing to demand from freaking God, she thinks, but nobody said she had to be perfectly agreeable the whole time.
"Well...we Morgensterns have never been too many. Never twins, and as far as I can remember the families were usually made of three people. Also, I can't remember the last time there was a female other than me, my uncles all married whatever gold digging bitch would let them keep screwing their secretaries. They had boys only, too." Sophie leans back, suddenly fighting tears she so not wants to have, not for those people. "I mean, everyone that was a Morgenstern was in the house, so you can imagine how few we were. And then there was one."
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Pursing his lips together for a moment before going back to his cigarette.
"Sorry, I had to ask. I'm going to have to ask another question too." A beat, and then: "So you don't really know much about your history past, let's say, your grandparents?"
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She pauses for a moment, memories flooding her brain. "No relation with the Morningstar corporation. Well, other than shady business partners I bet. Also nothing to do with that Morningstar, I hope."
ooc: i figure this has the history of the will and the whole djinn thing!
He's saying that as he's bringing out his tablet. Give him a moment: he's fetching some files. Once he's done, he's handing it over to you. It's a rather extensive dossier on the group that he mentions in his next breath.
"They were called the Will. They used to be connected to the Methuselah."
that makes sense!
She picks the tablet and reads. And reads. And keeps on reading. It's a lot and it seems to extend centuries in the past. By the time she reaches the details of how The Will wanted to use a Bloodsinger (and she also notices mentions of Hikaru there, but most of the details concerning him are conveniently missing) she's half expecting it. They did something horrible on top of all the other horrible things they had done, and now she was cursed?
"A Bloodsinger that targets the females of my family?" She looks up to Hikaru. "And the whole wish and the curse...my family has done some pretty shitty things."
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"They did what they thought was right at the time. Their real mistake was that they did not bother to think of the consequences." He tilts his head, appraising her. "So now you can kind of see why you're a different cut from the Bladians that we usually get."
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Pushing the tablet back at Hikaru, Sophie stands and starts walking, feeling like she's going to pass out anytime soon. She can feel it now, as it stirs within her, as her blood suddenly feels like a living thing under her skin. Like echoes from another time, Sophie can almost hear the screams of women, feel their pain, fear, anger. She's there and she's somewhere else at the same time.
"What am I?" She hears the words, but it's almost as if someone is speaking for her.
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Saying that quietly and firmly. Yes, it's a big deal. Yes, it makes things a little more difficult. That doesn't mean, at least in Hikaru's opinion, that it makes things impossible, or that it's going to be a problem that none of them can fix.
"The people here can help you. I plan to, at any rate."
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Sophie walks back to him and sits down. "I mean you can't just undo the curse, or else you would have done it ready, right?"
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He isn't shitting you. There are people who leap into things with all the recklessness that comes with good intent and bleeding hearts, and there are people who talk big.
Hikaru isn't either of those, at least not anymore. He knows precisely what he's capable of, and he also happens to have a lot of people who can help him get all sorts of jobs done.
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"What do you want me to do, then."
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"Honestly? I want you to focus on whatever will make you feel better. We can work out an arrangement that suits you, given the situation at hand." He turns away then, to put out his latest cigarette and open his bento up. "I've got a tentative plan of action in mind in order to mitigate the effects of the curse you have on you while we're working out a solution."
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Hikaru trails off, considering the options at hand. It would be logical, of course, for him to ask her if she was interested in hunting. He is, however, concerned about her well-being. She did, after all, just have her life turned upside down by things that she didn't ask for, and circumstances well beyond her control. Then again, what else was there? And he wasn't about to coddle her either. She didn't seem like the type who'd appreciate that.
"Would you be interested in joining the Vigil? It's quite different from what you're accustomed to, but it might just serve your purposes at the moment."
He's big on choice. Might as well discuss the option with her at length.
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First dice roll time: roll Resolve + Composure + Blood Potency, please. o3o
Dice pool: 10 --> 10, 8, 8, 7, 6, 5, 5, 4, 3, 2
3 successes. TN was 5.
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Oh yeah, make a Perception roll! That is Wits + Composure.
I am so bad at rolls, this is gonna be a thing: 2 ; 8 ; 6 ; 6 ; 10 ; 7 ; 10
That is still three successes with two rerolls! That's a good roll. o3o
I have my moments :3
XD
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For reference! This Origins thread is worth 6 EXP total for you.