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geistnet) wrote in
wakingthedead2014-05-20 03:01 pm
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Entry tags:
testdrive | welcome to the new age.
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testdrive meme.
1. First Day At Falner
You have just arrived at Falner Estate, a sprawling, beautiful, 400-hectare co-located space between Britain, Germany, and the Philippines, and the main base of Netsach. The flora and fauna in the area gives both a sense of familiarity as it looks at first glance like things you’ll find on Earth, and a weird sense of otherworldliness. Given the size of the place, the Estate is less of a compound and more like a town unto itself. The older buildings within the estate are gothic in their construction, and clear throwbacks to 19th Century Europe. The newer facilities, however, sport cutting edge contemporary designs that were clearly inspired by Fourth World architecture and technology.
If you want a better idea on what can be found on the estate, you can refer to this link.
2. A Day On The Job
You are pushing papers at Methuselah, doing research at the Arcanum, or going out on patrol -- whatever it is that you're doing, it's just another day for you as a Hunter of the Vigil.
3. Let's Head Down to Haven
Find yourself itching for a night out on the town? Why not head over to Haven, the classy nightclub that looks like a large, monolithic black building with no visible windows from the outside and the name of the club emblazoned in bold, white letters on one side.
Haven is located in Makati City, and is open to the public (especially the local supernatural community), but you might want to prepare yourself to wait in line for a very, very long time – unless you’re a Hunter, of course.
Falner’s Maenad Division holds office on top of Haven, as does Ordo Daywalker. Some of Haven’s staff also live above the night club.
4. The Awakening
Want to tag out your character's origin story? Set the stage and let's see where things go.
5. Choose Your Own Adventure
If none of the suggested premises hit the mark, feel free to set things up and let's do a tag round.
Instructions for the Testdrive:
1. Specify your chosen scenario number on the subject line.
2. Should you wish to tag with a specific character already established within Waking the Dead, indicate who. The current list of available NPCs can be found over here.
/pops in here, 1 obviously
It's the sound of a stone skipping across the water that calls the fox's attention over, and for a moment the animal cants it's head curiously to one side before deciding to trot over.
CISCOOOOOOOOOOOO yodels
He always thought foxes were kind of skittish. At least that's how they always came off to him. Skittish, sly, swift, with long, fat tails and sleek bodies against the snow. Slowly, he drops down into a crouch, every muscle slowly pulling into a smaller position and shape... maybe it won't run away...
They're like dogs kind of, aren't they?
"You're beautiful," he murmurs quietly, fingers curled inward towards himself. It looks so soft... "Don't think I've ever been this close to a fox before."
8DDDDDDDD PERFECTION
She pads over, muzzle down and gaze up, with a grace that toes the line between feline and canine. There is, after all, a reason some people jokingly refer to them as "cat-dogs".
You wanted to touch her fur, right? Well, she's doing a slow, little zigzag, as if assessing whether the boy in the shallows is a friend or a foe, but she's definitely close enough for Anri to reach out and touch if he so chose.
no subject
If she doesn't run, he'll rub lightly, softly scritching the area like you might a barn cat or a dog.
no subject
You're going to hear something that sounds like a chirp and a purr which —contrary to that ridiculous song from 2013 — is the actual sound that foxes make when they are pleased.
She'll let you scratch her for a little while, before she finally sits down and angles her gaze up at you.
And then you're going to hear the pleasant voice of a woman in your head:
( Good morning. Shouldn't you be in class, young man? )